Day 1: Traffic Engineering Concepts
- Traffic Engineering Techniques
- Overview
- Circuit
- Cell
- Packet
- Switch/Router Issues
- Access and Admission
- Backbone
- Internetworking
- QoS/QoE Issues
- Traffic Distributions and Metrics
- Busy Hour Traffic (BHT) Measurement
- Busy Hour Call Attempts (BHCA)
- “Best Effort” Metrics
- Traffic Engineering Focus Points
- Access
- Backbone
- Interconnection
- Doing The Math
- Blocking Rates
- Grade of Service (GoS)
- Quality of Service (QoS)
- The Erlangs
- Erlang B
- Extended Erlang B Calculation (EEB)
- Equivalent Queue, Extended Erlang B (EQEEB)
- Erlang C
- Engest Calculation
- Poisson Calculation
- Binomial Calculation
- Provisioning
- Circuit/TDM
- Cell/ATM
- Packet/IP
- Internetworking
- Traffic Engineering Exercise
- Group and/or individual exercise: Engineering access and backbone for basic enterprise network environment. Objective is to size access for optimum QoS/QoE and price/cost trade-offs.
Day 2: Applying the Traffic Engineering Toolkit
- Multimedia
- Data Only
- Voice Only
- Video Only
- Data and Voice
- Data, Voice, and Video
- Services and Class of Service (CoS)
- Service Definitions
- Service Level Agreements (SLAs)
- Availability
- Packet Delivery
- Delay
- Delay Variation
- Service-Specific Metrics
- SLA Importance and Use
- QoS Portfolio
- Prioritization
- IP CoS / DiffServ (Differentiated Services)
- 802.1 p/q (LAN Switching Prioritization and VLAN)
- Weighted Fair Queuing/Class Based Weighted
- Fair Queueing (WFQ/CBWFQ)
- Low Latency Queueing (LLQ/DLLQ)
- Priority Queueing (PQ)
- Packet Fragmentation/Segmentation
- Frame Relay Priority PVCs and RTP Priority
- ATM CoS
- Intserv / RSVP (IP Reservation Protocol)
- Other Representative Techniques
- Bandwidth Reservation
- Bandwidth Reservation (VoDSL)
- TDM Bandwidth Reservation (Packet Cable)
- RSVP
- Route Optimization
- MPLS / gMPLS
- RSVP/RSVP-TE
- Hybrid(s)
- Prioritization
- Multimedia Traffic Engineering Exercise
Day 3: Hands-On Traffic Engineering
Automated network design and traffic engineering tools will be used in a “real world” scenario to model and simulate a multimedia IP network. The exercise will allow the participants to experiment on their own and run “what-if” type scenarios optimizing different aspects of network performance influenced by traffic engineering. Periodic milestones will be marked by group lab debriefs during which participants will share their ongoing progress. There are three levels of Hands-On Traffic Engineering labs geared to the experience and knowledge level of the learner. All learners will have a common debrief regardless of the level of difficulty of their lab exercise.